🏏 Game Basics — Where to Hit the Ball
Different parts of the bat transfer different amounts of power. Aim for the greenest band near the toe for the biggest hits. The closer to the handle, the redder — and the less powerful — the contact.
Pick the hand you bat with. We'll position you correctly at the striker's end of the pitch and adjust the bowler's line.
Pure batting action. Face a spinner, medium pacer or fast pacer firing balls up to 160 km/h. Pick your mode, your line/length settings and your stance — then bat for a Super Over, chase a target, free-play to a wicket, or take on the 100-Ball Challenge.
Different parts of the bat transfer different amounts of power. Aim for the greenest band near the toe for the biggest hits. The closer to the handle, the redder — and the less powerful — the contact.
Toggle which lines & lengths the bowler is allowed to use, tune deviation probabilities, and resize the stadium.
Power-user tuning. Bat Shield scales the bat's collider (extends bat reach). Ball Margin scales the ball's virtual hitbox. They are distinct systems and apply only to bat→ball detection — never to wicket / LBW / landing.
Top 10 scores per game mode. Tap Details on any row to inspect the exact stadium / ball / bat configuration used in that innings. A * after the score means the player was not out at the end of the innings.
| Rank | Score | Balls | 6s / 4s | Date |
|---|
Back up your settings (including bat calibration), import an existing backup, or run a factory reset. Score history is never included in the backup file — use the dedicated "Reset Scores" button below if you also want to clear those.
.json file with every UI setting, advanced slider value, and bat calibration. Score history is NOT included.
.json file. The page will reload to apply the changes.
These values are the bat's local translation & rotation relative to your controller grip. Use the + / − buttons to nudge by 1 cm (position) or 1° (rotation). Click any value to type a custom number. Press Reset to default to zero everything (same as running the in-VR Reset Calibration action).
Fast Cricket VR is built on the original French Cricket VR engine. The cricket bat model and cricket ball model used in this build are from the following authors.